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Technology Teaching Tools

Technology Teaching Tools are short, online, asynchronous modules highlighting a technology teaching tool along with relevant pedagogical implementation strategies. Some of the CIRT Technology Tools discussed below rely on freeware downloads. Prior to utilizing these technologies, you are encouraged to understand the potential risks associated with freeware; see the article "Why Free Software Downloads Aren't Always Safe" for an overview of key considerations.


  • With ThingLink, teachers and students can easily enhance images and videos with additional notes, photos, audio, video, and other multi-media content. Students acquire visual presentation skills and communicate through digital storytelling across grade levels, on any device. With ThingLink teachers, librarians, or curriculum developers build lessons with interactive maps, study guides, and more. Schools and Districts can build libraries of customized curriculum for reuse and sharing across the organization.

Pedagogical Ideas

In the classroom, Thinglink could be used in a variety of ways. Some ideas include the following:

  • In a Language Arts class, students could create a virtual tour using the Thinglink 360° photo editor. This tour may be the setting of a story, play, or poem. Students describe the character interactions and nuances of the location. Students in Creative Writing could provide a visual tour of the story they wrote.
  • For an Engineering or Technology class, students provide a tour of the design or device while explaining the features or troubleshooting the issues. The inside wiring or design could then be compared against specs to confirm the machine or device will meet the requirements of the project or design.
  • For a Humanities or Business class, students could create a tour of a location, an organization, or business and describe elements of change, of interaction, or of need.
  • In Fine Arts, this tool could be used for set design instructions, identifying where different scenes or set changes take place. For dance, this could be a tool for critique and feedback. By filming a performance, the teacher could then provide edited comments on elements of a pose or move. This tool could also facilitate ideas for graphic arts design projects.
  • Teaching Tools – Teachers could create customized tools for their course content that provides more details and interactions with the material. This content could be added to a teacher webpage or as part of an online classroom announcement or class resource.

How do you utilize this technology in your classroom?

Please share your thoughts, ideas and suggestions for utilizing this technology to foster effective teaching and learning.

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